Minecraft Bedrock
Player-centred UX for one of the world's most played games, at Globant × Mojang Studios.
Gaming · Complex Apps · Fintech · EdTech
7+ years designing products people actually use.
Experience
7+ years
Shipped for
Mojang · Epic
Players reached
170M+
Selected work
Player-centred UX for one of the world's most played games, at Globant × Mojang Studios.
UX design for Fortnite Save the World, one of the most played games on the planet.
End-to-end platform redesign for a recruitment SaaS, from fragmented flows to a unified design system.
End-to-end design ownership for a navigation app, from strategy and research to final UI.
Mobile financial app, full product design from zero to launch.
Product design for a streaming platform for children's storybooks.
I'm Ale, a Senior UX / Product Designer with 7+ years working across gaming, fintech, EdTech, and complex platforms. Currently at Globant's Gaming Studio on Minecraft Bedrock Edition, and freelancing as Head of Design at Mobi.
I work end-to-end: from research and strategy to the final pixel and design system. Open to opportunities in Europe.
LinkedIn ·
Behance